using System;
using Server;
using Server.Gumps;
using Server.Network;

namespace Server.Items
{
	public class HolidayPottedPlant : Item
	{
		public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }

		[Constructable]
		public HolidayPottedPlant()
			: this( Utility.RandomMinMax( 0x11C8, 0x11CC ) )
		{
		}

		[Constructable]
		public HolidayPottedPlant( int itemID )
			: base( itemID )
		{
		}

		public HolidayPottedPlant( Serial serial )
			: base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.WriteEncodedInt( 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();
		}
	}

	public class PottedPlantDeed : Item
	{
		public override int LabelNumber { get { return 1041114; } } // A deed for a potted plant.
		public override double DefaultWeight { get { return 1.0; } }

		[Constructable]
		public PottedPlantDeed()
			: base( 0x14F0 )
		{
			LootType = LootType.Blessed;
		}

		public PottedPlantDeed( Serial serial )
			: base( serial )
		{
		}

		public override void OnDoubleClick( Mobile from )
		{
			if ( IsChildOf( from.Backpack ) )
			{
				from.CloseGump( typeof( InternalGump ) );
				from.SendGump( new InternalGump( this ) );
			}
			else
			{
				from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
			}
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.WriteEncodedInt( 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();
		}

		private class InternalGump : Gump
		{
			private PottedPlantDeed m_Deed;

			public InternalGump( PottedPlantDeed deed ) : base( 100, 200 )
			{
				m_Deed = deed;

				Closable = true;
				Disposable = true;
				Dragable = true;
				Resizable = false;

				AddPage( 0 );
				AddBackground( 0, 0, 360, 195, 0xA28 );

				AddPage( 1 );
				AddLabel( 45, 15, 0, "Choose a Potted Plant:" );

				AddItem( 45, 75, 0x11C8 );
				AddButton( 55, 50, 0x845, 0x846, 1, GumpButtonType.Reply, 0 );

				AddItem( 100, 75, 0x11C9 );
				AddButton( 115, 50, 0x845, 0x846, 2, GumpButtonType.Reply, 0 );

				AddItem( 160, 75, 0x11CA );
				AddButton( 175, 50, 0x845, 0x846, 3, GumpButtonType.Reply, 0 );

				AddItem( 225, 75, 0x11CB );
				AddButton( 235, 50, 0x845, 0x846, 4, GumpButtonType.Reply, 0 );

				AddItem( 280, 75, 0x11CC );
				AddButton( 295, 50, 0x845, 0x846, 5, GumpButtonType.Reply, 0 );
			}

			public override void OnResponse( NetState sender, RelayInfo info )
			{
				if ( m_Deed == null || m_Deed.Deleted )
					return;

				Mobile from = sender.Mobile;

				if ( !m_Deed.IsChildOf( from.Backpack ) )
				{
					from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it
					return;
				}

				int index = info.ButtonID - 1;

				if ( index >= 0 && index <= 4 )
				{
					HolidayPottedPlant plant = new HolidayPottedPlant( 0x11C8 + index );

					if ( !from.PlaceInBackpack( plant ) )
					{
						plant.Delete();
						from.SendLocalizedMessage( 1078837 ); // Your backpack is full! Please make room and try again.
					}
					else
					{
						m_Deed.Delete();
					}
				}
			}
		}
	}
}
